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Boosters

Boosters do exactly as their name implies; they boost rates, chances, or values. There are currently 6 built-in boosters: catch, ev, experience, friendship, iv, and shiny. Each booster is further explained in its corresponding section here. There is also 3 built-in holders: player, global, and world; explained here. Active boosters persist across reboots. To see how to start, stop, and list boosts, click here. More booster types and booster holders can be added through the API, found here.